Creating Minecraft in One Week with C++ and Vulkan

I took a crack at recreating Minecraft in one week using a custom C++ engine and Vulkan. I was inspired by Hopson, who did the same using C++ and OpenGL. Hopson was, in turn, inspired by Shane Beck, who was inspired by Minecraft, which was inspired by Infiniminer, which was presumably inspired by real world mining.

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Optimizing a Vulkan Program Part 1: Introduction

This is the first in a series of blog posts about how I wrote and optimized VkColors, a small compute program written using Vulkan. During the summer between university semesters, I found a post on the Code Golf Stack Exchange. The challenge was to generate an image with all possible RGB colors, arranged however the … Read more Optimizing a Vulkan Program Part 1: Introduction